How to play
- 01
Automatic formation
Each side has 25 pieces, with military flags placed in the main base, mines in the back two rows, and bombs not in the first row. Once you enter the game, the legal formation is automatically completed.
- 02
Highways and Railways
Ordinary pieces can walk along the road to adjacent positions, and on the railway, they can move any square in a straight line. Engineers can turn on the connected railway, and none of the pieces can jump over pieces.
- 03
Battle rules
Commanders and engineers fight according to rank, big eats small, and peers die together. Bombs collide with any piece and leave together; Only engineers can clear mines, and bombs can also blow up landmines.
- 04
Headquarters and Headquarters
Pieces in the camp cannot be attacked. Flags and mines cannot be moved, and pieces entering the headquarters cannot move again. When the commander is killed, the flag of that party will be revealed.
These rules match the version played on this site.
Winning and losing
- Capturing the opponent's military flag wins.
- Still wins by leaving no movable pieces on the opponent.
- If there is no battle or three repeated positions in sixty consecutive rounds, the program judges it as a draw.
Game controls
- Select Zhihong or Zhilan from the menu, and select four computer difficulty levels; When Zhilan is in place, the board will automatically flip.
- First tap your own piece, then light up the position. Your rank is visible, and any pieces your opponent has not revealed are displayed as 'Army'.
- page, you can view rules, reset, restart, return menu, and toggle or disable background music. On the