144 cards plus flower cards to fill up the cards
The library includes Wan, Dot, Bamboo, Wind, Arrow, and 8 flower tiles. The dealer plays 14 cards first, while the other three players each have 13 tiles; Then, when it's their turn, they draw and discard one. After the flower tiles are revealed, they replenish cards from the end of the wall.
Flower tiles are not used as face or match tiles. When observing hand combinations, first separate the flower tiles shown from the cards being formed to avoid miscounting the number of cards.
To form a hand, you need to reach 8 points
Common winning hand shapes are four pairs of faces plus a pair of generals, but there are also special hand types like Seven Pairs and Thirteen One. The program checks scoring patterns and scores based on winning hand cards, open faces, and trading conditions.
You need at least 8 points to win; flower hand points are not counted toward these 8 points. For example, if the hand score is only 6 points, even if there are two flowers, you cannot use flower cards to make up the minimum winning score. Don't simply assume "complete hand" means "can win hand."
Response range for choking, ponging, and konging
- Capture: Only cards discarded by the previous player can be used to form a sequence.
- Pong: Any tile played by the player can be pung if the same card conditions are met.
- exposed kong: Four identical cards made from other players' cards.
- concealed kong: You have four identical tiles in your hand; If you draw the same tile after a pung, you can add kong according to the conditions.
The game will display the currently available actions; If "winning hand" does not appear, check the hand type, minimum winning score, and current response timing, rather than repeatedly tapping your hand.
Self-draw, Win on a Discard, and four laps are scored
Self-draw, the other three players each pay "8 points plus fan points"; When winning on a discard, all three players pay 8 points, and those who discard pay extra points. If no one wins a hand, it is considered a draw.
After each round, the dealer switches; four rounds make one round, with East, South, West, and North in total. You sit below, while the other three players are played by the computer; Select each tile in hand, then discard again. Check the available ches, pungs, and kongs before deciding to discard.